Sleeping pods

Use

Joe and Rita climb into the pods and situate themselves comfortably. Officer Collins and his assistant approach and insert some necessary intravenous chemicals. We see two canisters, one empty (for waste?) and one filled with the IV fluid. To each side of the subject’s head is a small raised panel with two lights (amber and ruby) and a blue toggle switch. None of these are labeled. The subjects fall into hibernation and the lids close.


Collins and his assistant remove a cable labeled “MASTER” from the interface and close a panel which seals the inputs and outputs. They then close a large steel door, stenciled “TOP SECRET,” to the hibernation chamber.

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The external interface panel includes:

  • A red LED display
  • 3 red safety cover toggle switches labeled “SET 1” “SET 2” and “SET 3.”
  • A 5×4 keypad
    • 0-9 numbers
    • Letters A–F
    • Four unlabeled white buttons

500 years later, after the top secret lab is destroyed, the pods become part of the mountains of garbage that just pile up. Sliding down an avalanche of the stuff, the pods wind up in a downtown area. Joe’s crashes through Frito’s window. At this moment the pod decides enough is enough and it wakes him. Clamps around the edge unlock. The panel cover has fallen off somewhere, and the LED display blinks the text, “unfreezing.” Joe drowsily pushes the lids open and gets out.

Its purpose in the narrative

This is a “segue” interface, mostly useful in explaining how Joe and Rita are transported safely 500 years in the future. At its base, all it needs to convey is:

  • Scienciness (lights and interfaces, check)
  • See them pass into sleep (check)
  • See why how they are kept safe (rugged construction details, clamped lid, check)
  • See the machine wake them up (check)

Is it ideal?

The ergonomics are nice. A comfortable enough coffin to sleep in. And it seems…uh…well engineered, seeing as how it winds up lasting 500 times its intended use and takes some pretty massive abuse as it slides down the mountains of garbage and through Frito’s window into his apartment. But that’s where the goodness ends. It looks solid enough to last a long long time. But there are questions.

From Collins’ point of view:

  • Why was it engineered to last 500 years, but you know, fail to have any of its interior lights or toggle switches labeled? Or have something more informative on the toggles than “SET 1”?
  • How on earth did they monitor the health of the participants over time? (Compare Prometheus’ hibernation screens.) Did they just expect it to work perfectly? Not a lot of comfort to the subjects. Did they monitor it remotely? Why didn’t that monitoring screen arouse the suspicions of the foreclosers?
  • How are subjects roused? If the procedure is something that Collins just knows, what if something happens to him? That information should be somewhere on the pod with very clear instructions.
  • How does it gracefully degrade as it runs out of resources (power, water, nutrition, air, water storage or disposal) to keep it’s occupants alive? What if the appointed person doesn’t answer the initial cry for help?

From the hibernators’ point of view:

  • How do the participants indicate their consent to go into hibernation? Can this be used as an involuntary prison?
  • How do they indicate consent to be awakened? (Not an easy problem, but Passengers illustrates why it’s necessary.)
  • What if they wake early? How do they get out or let anyone know to release them?
  • Why does the subject have to push the lid if they’re going to be weak and woozy when they waken? Can’t it be automatic, like the hibernation lids in Aliens?
  • How does the sleeper know it’s safe to get out? Certainly Joe and Rita expected to wake up in the military laboratory. But while we’re putting in the effort to engineer it to last 500 years, maybe we could account for the possibility that it’s somewhere else.
  • Can’t you put me at ease in the disorientating hypnopompic phase? Maybe some soothing graphic on the interior lid? A big red label reading, “DON’T PANIC” with an explanation?
  • Can you provide some information to help orient me, like where I am and when I am? Why does Joe have to infer the date from a magazine cover?

From a person-in-the-future point of view

  • How do the people nearby know that it contains living humans? That might be important for safekeeping, or even to take care in case the hibernators are carrying some disease to which the population has lost resistance.
  • How do we know if they’ve got some medical conditions that will need specialized care? What food they eat? Whether they are dangerous?
  • Can we get a little warning so we can prepare for all this stuff?

Is the interface believable?

Oh yes. Prototypes tend to be minimum viable thing, and usability lags far behind basic utility. Plus, this is military, known to be tough people expecting their people to be tough people without the need for civilian niceties. Plus, Collins didn’t seem too big on “details.” So very believable.

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Note that this doesn’t equate to the thing itself being believable. I mean, it was an experiment meant to last only a year. How did it have the life support resources—including power—to run for 500 times the intended duration? What brown fluid has the 273,750,000 calories needed to sustain Luke Wilson’s physique for 500 years? (Maya Rudoph lucks out needing “only” 219,000,000.) How did it keep them alive and prevent long-term bedridden problems, like pressure sores, pneumonia, constipation, contractures, etc. etc.?
See? Comedy is hard to review.

Fight US Idiocracy: Donate to close races

Reminder: Every post in this series includes some U.S.-focused calls to action for readers to help reverse the current free fall into our own Idiocracy. In the last post I provided information about how to register to vote in your state. DO THAT.
If you accidentally missed the deadline (and triple check because many states have some way to register right up to and including election day, which is 06 NOV this year), there are still things you can do. Sadly, one of the most powerful things feels crass: Donate money to close campaigns. Much of this money is spent reaching out to undecided voters via media channels, and that means the more money the more reach.

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There are currently 68 highly competitive seats—those considered a toss up between the two parties or leaning slightly toward one. You can look at the close campaigns and donate directly, or you can donate to Act Blue, and let that organization make the call. That’s what I did. Just now. Please join me.ActBlue_logo.png

Ministry of Art detector gate

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Jumping back in the film a bit, we’re going to visit the Ministry of Art. When Theo goes there to visit his brother, after the car pulls to the front of the secured building, Theo steps out and walks toward a metal-detector gate.

Its quite high, about 3 meters tall. The height helps to reinforce the notion that this is a public space.

  1. This principle, that short ceilings are personal, and high ceilings are public, is I believe a well-established one in architectural design. Read the Alexandrian pattern if you’d like to read more about it.
  2. Is it a public space? It is, since it’s a Ministry. But it isn’t, since he joins his brother in what looks like a rich person’s private dining room. I was always a bit confused by what this place was meant to be. Perhaps owning to The Dark Times, Nigel has cited Minister rights and cordoned off part of the Tate Modern to live in. If anyone can explain this, please speak up.
  3. On the downside, the height makes the text more out of sight and harder to read by the people meant to be reading it.

The distance is balanced by the motion graphics of the translucent sign atop the gate. Animated red graphics point the direction of ingress, show a security stripe pattern, and provide text instructions.

Motion is a very strong attention-getting signal, and combined with the red colors, does all the attention-getting that the height risks. But even that’s not a critical issue, as there is of course a guard standing by to ensure his understanding and compliance.

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Note that there is no interaction here (which is the usual filter for this blog), but since I’m publishing an interview with the designer of this and the Kubris interface soon, I thought I’d give it a quick nod.

Jasper’s home alarm

When Theo, Kee, and Miriam flee the murderous Fishes, they take refuge in Jasper’s home for the night. They are awoken in the morning by Jasper’s sentry system.

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A loud cacophonous alarm sounds, made up of what sounds like recorded dog barks, bells clanging, and someone banging a stick on a metal trash can lid. Jasper explains to everyone in the house that “It’s the alarm! Someone’s breaking in!”

They gather around a computer screen with large speakers on either side. The screen shows four video feeds labeled ROAD A, FOREST A, FRONT DOOR, and ROAD B. Labels reading MOTION DETECTED <> blink at the bottom of the ROAD A and ROAD B feeds, where we can see members of the Fishes removing the brush that hides the driveway to Jasper’s house. Continue reading

Cyberspace: Beijing Hotel

After selecting its location from a map, Johnny is now in front of the virtual entrance to the hotel. The virtual Beijing has a new color scheme, mostly orange with some red.

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The “entrance” is another tetrahedral shape made from geometric blocks. It is actually another numeric keypad. Johnny taps the blocks to enter a sequence of numbers.

The tetrahedral keypad

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Note that there can be more than one digit within a block. I mentioned earlier that it can be difficult to “press” with precision in virtual reality due to the lack of tactile feedback. Looking closely, here the fingers of Johnny’s “hands” cast a shadow on the pyramid, making depth perception easier. Continue reading

Luke’s predictive HUD

When Luke is driving Kee and Theo to a boat on the coast, the car’s heads-up-display shows him the car’s speed with a translucent red number and speed gauge. There are also two broken, blurry gauges showing unknown information.

Suddenly the road becomes blocked by a flaming car rolled onto the road by a then unknown gang. In response, an IMPACT warning triangle zooms in several times to warn the driver of the danger, accompanied by a persistent dinging sound.

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It commands attention effectively

Continue reading

Door Bomb and Safety Catches

Johnny leaves the airport by taxi, ending up in a disreputable part of town. During his ride we see another video phone call with a different interface, and the first brief appearance of some high tech binoculars. I’ll return to these later, for the moment skipping ahead to the last of the relatively simple and single-use physical gadgets.

Johnny finds the people he is supposed to meet in a deserted building but, as events are not proceeding as planned, he attaches another black box with glowing red status light to the outside of the door as he enters. Although it looks like the motion detector we saw earlier, this is a bomb.

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This is indeed a very bad neighbourhood of Newark. Inside are the same Yakuza from Beijing, who plan to remove Johnny’s head. There is a brief fight, which ends when Johnny uses his watch to detonate the bomb. It isn’t clear whether he pushes or rotates some control, but it is a single quick action. Continue reading

Airport Security

After fleeing the Yakuza in the hotel, Johnny arrives in the Free City of Newark, and has to go through immigration control. This process appears to be entirely automated, starting with an electronic passport reader.

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After that there is a security scanner, which is reminiscent of HAL from the film 2001: A Space Odyssey.

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The green light runs over Johnny from top to bottom. Continue reading

Brain Upload

Once Johnny has installed his motion detector on the door, the brain upload can begin.

3. Building it

Johnny starts by opening his briefcase and removing various components, which he connects together into the complete upload system. Some of the parts are disguised, and the whole sequence is similar to an assassin in a thriller film assembling a gun out of harmless looking pieces.

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It looks strange today to see a computer system with so many external devices connected by cables. We’ve become accustomed to one piece computing devices with integrated functionality, and keyboards, mice, cameras, printers, and headphones that connect wirelessly.

Cables and other connections are not always considered as interfaces, but “all parts of a thing which enable its use” is the definition according to Chris. In the early to mid 1990s most computer user were well aware of the potential for confusion and frustration in such interfaces. A personal computer could have connections to monitor, keyboard, mouse, modem, CD drive, and joystick – and every single device would use a different type of cable. USB, while not perfect, is one of the greatest ever improvements in user interfaces. Continue reading

Motion Detector

Johnny, with newly upgraded memory, goes straight to the hotel room where he meets the client’s scientists. Before the data upload, he quickly installs a motion detector on the hotel suite door. This is a black box that he carries clipped to his belt. He uses his thumb to activate it as he takes hold and two glowing red status lights appear.

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Once placed on the door, there is just one glowing light. We don’t see exactly how Johnny controls the device, but for something this simple just one touch button would be sufficient.

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A little later, after the brain upload (discussed in the next post), the motion detector goes off when four heavily armed Yakuza arrive outside the door. The single light starts blinking, and there’s a high pitched beep similar to a smoke alarm, but quieter. Continue reading

The Memory Doubler

In Beijing, Johnny steps into a hotel lift and pulls a small package out his pocket. He unwraps it to reveal the “Pemex MemDoubler”.

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Johnny extends the cable from the device and plugs it into the implant in his head. The socket glows red once the connection is made.

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Continue reading