The Museum of One Film

Years ago in grad school I heard a speaker tell of a possibly-imaginary museum called the Museum of One Painting. In that telling, the museum was a long hall. The current One Painting (they were occasionally switched out) was hung at the far end from the entrance. As you walked the length of it, to your left you would see paintings and exhibits of the things that had influenced the One Painting. Then at the end you would spend time with the One Painting. On your way out, to your left you could see paintings and other artworks that were influenced by the One Painting.

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Ah yes, I believe this was made during Henry Hillinick’s Robbie the Robot phase.
Hat tip to the awesome Matte Shot.

I loved this museum concept. It was about depth of understanding. It provided context. It focused visits on building a shared understanding that you could discuss with other visitors, even if they’d gone a week before you. My kind of art museum. I fell in love with this concept pretty hard and began to believe in the intervening decades that it was just a fable, constructed by wishful museum theorists.

Nope. Today I searched for it, and found it. It’s real. It’s housed in a small building in Penza, Russia. The reality is a little different than how I had it described (or, rather, how I wrote it to memory), and I think it’s only in Russian (mine is a pittance), and given recent politics I’m not sure I’d be welcome there; but its beautiful core concept is intact. A deep dive into a single painting at a time.

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Just a quick 9-hour drive from Moscow.

The whole reason I bring this up on the blog is because the awesome American cinema chain Alamo Drafthouse is doing something like this, but for film. And not just any film, but for the upcoming Blade Runner 2049. Their Road to Nowhere series examines dystopian films that influenced or were influenced by Blade Runner. Some you probably know and love. (Metropolis! Logan’s Run! The Fifth Element!) Some I’d never heard of but now want to. (1990: The Bronx Warriors! Hardware! Prayer of the Rollerboys!)

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I try not to be a gushing fanboy for anything on this blog, but I gotta hand it to the Drafthouse for this. This is my kind of film nerdery. If I was to run a film series, it would be just like this, only with some sci-fi interface analysis and redesign meetups thrown in for good measure. Just thrilled that it’s happening, and there’s a Drafthouse near me in San Francisco. (Sorry if there’s not one near you, but maybe there’s something similar?)

Anyway, I was not paid by anyone to write this. Just…just happy and nerding out. Hope to see you there.

Back on

Apologies for the long absence from the blog. I’m working on a book, a white paper, some freelance work, a workshop, some presentations, working on that award idea, being a Dad, trying to edit more blog posts that guest writers have submitted, and having careful conversations with smart people about Next Things.

But, as mentioned previously, this blog is not forgotten. And, per some recent conversations (as well as getting excited about Civil War), I did have some content I wanted to get up to restart the content engine here.

Yes, I still intend to finish The Star Wars Holiday Special. Yes, I need to finish The Avengers. In the meantime, let me post these next super-meta thoughts about Why Study Sci-Fi Interfaces? Then I’ll try and get back to the regular stuff.

 

A little radio silence

Apologies for the brief radio silence, readers. I’ve moved on from my prior day-job employer, and between talking to folks about a next opportunity, working on a seekrit sci-fi interfaces project in the works, and preparing for some upcoming presentations, I’ve been very strapped for time. Wrapping up SWHS as soon as I’m able, and excited about some upcoming posts from two additional contributors. Stay tuned.

Welcome…to Jurassic Park

So…guess what opens up this week? That’s right, it’s Jurassic World, the fourth in the series of epic action dinoflicks that all began with the one that shares the name of the original novel by Michael Crichton: Jurassic Park. Well, since I haven’t yet figured out how to get my hands on screeners of the new pics, we’re going to review the original movie and all of it’s Dawn-of-the-Internet glory. And yes, even that interface.

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And looking at the trailer for Jurassic World, it looks like there will be plenty of interfaces to review when it finally comes out to be reviewed.

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And Marvel fans can relax, I’ll still be publishing the ongoing reviews of The Avengers. It’s going to be a busy week here on the blog, but at least it culminates with giant dinosaurs and deadly, deadly museum kiosk interfaces. See you in the cinema.

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Social stuff

Four quick things to note.

A reader pointed out that I had buried social media links. So now find links to twitter, facebook, and YouTube in the left-hand column of the site. Sign up if you like.

Facebook has implemented a subscription function for pages and local events. If you are a facebook user, and want to be notified when a movie night or talk is planned near you, sign up. Have I mentioned that I’m available for talks about sci-fi interfaces and related topics at conferences and corporate events? Well, now I have.

Additionally, the contact information for 1:1 inquiries had been buried, and on top of that, the contact form it had linked to was no longer working, so I did a little reconfiguration of things, and have a contact email posted to the left as well. Folks are already using it, so I trust it will be useful and not abused.

Additionally, my prior week in London convinced me to reconsider my tweeting strategy, and will now be scheduling tweets around 10:30 A.M. local to San Francisco, London, and Melbourne, rather than all clustered around the California morning. Sometimes it takes fighting with another Jedi’s lightsaber to truly understand their force.