Fritzes 2026: Best Narrative

The Fritzes award honors the best interfaces in a full-length motion picture in the past year. Interfaces play a special role in our movie-going experience, and are a craft all their own that does not otherwise receive focused recognition.

Today we’ll be covering Best Narrative. These movies’ interfaces blow us away with evocative visuals and the richness of their future vision. They engross us in the story world by being spectacular.

The 2026 Award goes to: Elio

Pixar consistently puts great thought into their animated interfaces, and Elio is no different. The little wearable personal devices that help the different intergalactic species all share a space are so simple, and provide both a bit of worldbuilding as well as moments of comedy. The incomprehensibility of the alien spaceship controls are a plot-critical, candy-colored glowing hoot (and reminiscent of another Pixar short, Lifted.) I loved the lemniscate-shaped AI encyclopedia that Elio consults when preparing for his negotiations. We should be able to talk to Wikipedia and not just its articles. (Though I wish the entries were more than just text and an image.) Also this film has the only example I’ve seen where one character acts as an environmental suit for another character (not pictured, but you know the scene).

Also check out: Mickey 17

It’s a dark world where the hoarding class has made the working class so desperate that some people have to agree to be cloned for critical tasks that are likely death sentences. The interfaces in Mickey 17 help sell that very world, and even the ways that some folks use that same tech to eke out a little naughty joy amongst the drudgery. (With echoes of a similarly flirty interface from Starship Troopers.)

Also check out: Fantastic Four: First Steps

Marvel was once a main-stay for interfaces to study, but they’ve pointed their camera increasingly away from interfaces of late. So I was delighted to see Fantastic Four: First Steps bring to life interfaces from Jack Kirby’s Silver Age Fantastic Four. I don’t know if it was CGI, but I swear the giant, spherical quadrilateral screens are actual giant CRTs right down to the blurriness and chromatic aberration. If that’s CGI, it’s great attention to the detail from the reference material. All the spherical displays!

The “big” award in the Fritzes is Best Interface, but to amp up the anticipation, let’s look at some of the idiosyncratic awards from 2025 first.

Next up: The best comedy-horror interface

Helmet transition

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The spherical helmet that Barbarella wears with her environmental suit can change from completely reflective to completely translucent. To do so she reaches with both hands and touches controls (never shown) on the back of the helmet to activate the transition. Over 40 seconds the reflectivity withdraws into the base of the helmet, revealing Barbarella’’s face through the glass.

Direct exposure to most of the electromagnetic spectrum is dangerous. To avoid Barbarella’s accidentally frying her own head in space, the suit must be designed against accidental activation. The strategy shown is called two-hand trip, which requires two hands to touch different controls at the same time to start the process. This is most often used in machines where you want hands out of the way of processes that could pinch or cut, but that aren’t dangerous after the process begins. In this case it’s less about mechanical danger than the risks with exposure.

Another strategy would be to use two-hand control, which would require constant contact during the transition. But since this transition is so slow (and presuming there is some undo mechanism that we never see) having this “two-hand trip” is not disastrous. If something or someone accidentally tripped it, she has more than enough time to recover.

On the other hand, 40 seconds is a long time for anyone to wait for things in the days of switchable glass. If your Barbarella was less dreamy-eyed & patient than this one, you might have to make a different tradeoff.

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