Agent Ross’ remote piloting

Remote operation appears twice during Black Panther. This post describes the second, in which CIA Agent Ross remote-pilots the Talon in order to chase down cargo airships carrying Killmonger’s war supplies. The prior post describes the first, in which Shuri remotely drives an automobile.

In this sequence, Shuri equips Ross with kimoyo beads and a bone-conducting communication chip, and tells him that he must shoot down the cargo ships down before they cross beyond the Wakandan border. As soon as she tosses a remote-control kimoyo bead onto the Talon, Griot announces to Ross in the lab “Remote piloting system activated” and creates a piloting seat out of vibranium dust for him. Savvy watchers may wonder at this, since Okoye pilots the thing by meditation and Ross would have no meditation-pilot training, but Shuri explains to him, “I made it American style for you. Get in!” He does, grabs the sparkly black controls, and gets to business.

The most remarkable thing to me about the interface is how seamlessly the Talon can be piloted by vastly different controls. Meditation brain control? Can do. Joystick-and-throttle? Just as can do.

Now, generally, I have a beef with the notion of hyperindividualized UI tailoring—it prevents vital communication across a community of practice (read more about my critique of this goal here)—but in this case, there is zero time for Ross to learn a new interface. So sure, give him a control system with which he feels comfortable to handle this emergency. It makes him feel more at ease.

The mutable nature of the controls tells us that there is a robust interface layer that is interpreting whatever inputs the pilot supplies and applying them to the actuators in the Talon. More on this below. Spoiler: it’s Griot.

Too sparse HUD

The HUD presents a simple circle-in-a-triangle reticle that lights up red when a target is in sights. Otherwise it’s notably empty of augmentation. There’s no tunnel in the sky display to describe the ideal path, or proximity warnings about skyscrapers, or airspeed indicator, or altimeter, or…anything. This seems a glaring omission since we can be certain other “American-style” airships have such things. More on why this might be below, but spoiler: It’s Griot.

What do these controls do, exactly?

I take no joy in gotchas. That said…

  • When Ross launches the Talon, he does so by pulling the right joystick backward.
  • When he shoots down the first cargo ship over Birnin Zana, he pushes the same joystick forward as he pulls the trigger, firing energy weapons.

Why would the same control do both? It’s hard to believe it’s modal. Extradiegetically, this is probably an artifact of actor Martin Freeman’s just doing what feels dramatic, but for a real-world equivalent I would advise against having physical controls have wholly different modes on the same grip, lest we risk confusing pilots on mission-critical tasks. But spoiler…oh, you know where this is going.

It’s Griot

Diegetically, Shuri is flat-out wrong that Ross is an experienced pilot. But she also knew that it didn’t matter, because her lab has him covered anyway. Griot is an AI with a brain interface, and can read Ross’ intentions, handling all the difficult execution itself.

This would also explain the lack of better HUD augmentation. That absence seems especially egregious considering that the first cargo ship was flying over a crowded city at the time it was being targeted. If Ross had fired in the wrong place, the cargo ship might have crashed into a building, or down to the bustling city street, killing people. But, instead, Griot quietly, precisely targets the ship for him, to insure that it would crash safely in nearby water.

This would also explain how wildly different interfaces can control the Talon with similar efficacy.

An stained-glass image of William of Ockham. A modern blackletter caption reads, “It was always Griot.”

So, Occams-apology says, yep, it’s Griot.

An AI-wizard did it?

In the post about Shuri’s remote driving, I suggested that Griot was also helping her execute driving behind the scenes. This hearkens back to both the Iron HUD and Doctor Strange’s Cloak of Levitation. It could be that the MCU isn’t really worrying about the details of its enabling technologies, or that this is a brilliant model for our future relationship with technology. Let us feel like heroes, and let the AI manage all the details. I worry that I’m building myself into a wizard-did-it pattern, inserting AI for wizard. Maybe that’s worth another post all its own.

But there is one other thing about Ross’ interface worth noting.

The sonic overload

When the last of the cargo ships is nearly at the border, Ross reports to Shuri that he can’t chase it, because Killmonger-loyal dragon flyers have “got me trapped with some kind of cables.” She instructs him to, “Make an X with your arms!” He does. A wing-like display appears around him, confirming its readiness.

Then she shouts, “Now break it!” he does, and the Talon goes boom shaking off the enemy ships, allowing Ross to continue his pursuit.

First, what a great gesture for this function. Very ordinarily, Wakandans are piloting the Talon, and each of them would be deeply familiar with this gesture, and even prone to think of it when executing a hail Mary move like this.

Second, when an outsider needed to perform the action, why didn’t she just tell Griot to just do it? If there’s an interpretation layer in the system, why not just speak directly to that controller? It might be so the human knows how to do it themselves next time, but this is the last cargo ship he’s been tasked with chasing, and there’s little chance of his officially joining the Wakandan air force. The emergency will be over after this instance. Maybe Wakandans have a principle that they are first supposed to engage the humans before bringing in the machines, but that’s heavy conjecture.

Third, I have a beef about gestures—there’s often zero affordances to tell users what gestures they can do, and what effects those gestures will have. If Shuri was not there to answer Ross’ urgent question, would the mission have just…failed? Seems like a bad design.

How else could have known he could do this? If Griot is on board, Griot could have mentioned it. But avoiding the wizard-did-it solutions, some sort of context-aware display could detect that the ship is tethered to something, and display the gesture on the HUD for him. This violates the principle of letting the humans be the heroes, but would be a critical inclusion in any similar real-world system.

Any time we are faced with “intuitive” controls that don’t map 1:1 to the thing being controlled, we’re faced with similar problems. (We’ve seen the same problems in Sleep Dealer and Lost in Space (1998). Maybe that’s worth its own write-up.) Some controls won’t map to anything. More problematic is that there will be functions which don’t have controls. Designers can’t rely on having a human cavalry like Shuri there to save the day, and should take steps to find ways that the system can inform users of how to activate those functions.

Fit to purpose?

I’ve had to presume a lot about this interface. But if those things are correct, then, sure, this mostly makes it possible for Ross, a novice to piloting, to contribute something to the team mission, while upholding the directive that AI Cannot Be Heroes.

If Griot is not secretly driving, and that directive not really a thing, then the HUD needs more work, I can’t diegetically explain the controls, and they need to develop just-in-time suggestions to patch the gap of the mismatched interface. 


Black Georgia Matters

Each post in the Black Panther review is followed by actions that you can take to support black lives. As this critical special election is still coming up, this is a repeat of the last one, modified to reflect passed deadlines.

The state flag of Georgia, whose motto clearly violates the doctrine of separation of church and state.
Always on my mind, or at least until July 06.

Despite outrageous, anti-democratic voter suppression by the GOP, for the first time in 28 years, Georgia went blue for the presidential election, verified with two hand recounts. Credit to Stacey Abrams and her team’s years of effort to get out the Georgian—and particularly the powerful black Georgian—vote.

But the story doesn’t end there. Though the Biden/Harris ticket won the election, if the Senate stays majority red, Moscow Mitch McConnell will continue the infuriating obstructionism with which he held back Obama’s efforts in office for eight years. The Republicans will, as they have done before, ensure that nothing gets done.

To start to undo the damage the fascist and racist Trump administration has done, and maybe make some actual progress in the US, we need the Senate majority blue. Georgia is providing that opportunity. Neither of the wretched Republican incumbents got 50% of the vote, resulting in a special runoff election January 5, 2021. If these two seats go to the Democratic challengers, Warnock and Ossof, it will flip the Senate blue, and the nation can begin to seriously right the sinking ship that is America.

Photograph: Erik S Lesser/EPA

What can you do?

If you live in Georgia, vote blue, of course. You can check your registration status online. You can also help others vote. Important dates to remember, according to the Georgia website

  • 14 DEC Early voting begins
  • 05 JAN 2021 Final day of voting

Residents can also volunteer to become a canvasser for either of the campaigns, though it’s a tough thing to ask in the middle of the raging pandemic.

The rest of us (yes, even non-American readers) can contribute either to the campaigns directly using the links above, or to Stacey AbramsFair Fight campaign. From the campaign’s web site:

We promote fair elections in Georgia and around the country, encourage voter participation in elections, and educate voters about elections and their voting rights. Fair Fight brings awareness to the public on election reform, advocates for election reform at all levels, and engages in other voter education programs and communications.

We will continue moving the country into the anti-racist future regardless of the runoff, but we can make much, much more progress if we win this election. Please join the efforts as best you can even as you take care of yourself and your loved ones over the holidays. So very much depends on it.

Black Reparations Matter

This is timely, so I’m adding this on as well rather than waiting for the next post: A bill is in the house to set up a commission to examine the institution of slavery and its impact and make recommendations for reparations to Congress. If you are an American citizen, please consider sending a message to your congresspeople asking them to support the bill.

Image, uncredited, from the ACLU site. Please contact me if you know the artist.

On this ACLU site you will find a form and suggested wording to help you along.

Colossus Computer Center

As Colossus: The Forbin Project opens, we are treated to an establishing montage of 1970’s circuit boards (with resistors), whirring doodads, punched tape, ticking Nixie tube numerals, beeping lights, and jerking control data tapes. Then a human hand breaks into frame, and twiddles a few buttons as an oscilloscope draws lines creepily like an ECG cardiac cycle. This hand belongs to Charles Forbin, who walks alone in this massive underground compound, making sure final preparations are in order. The matte paintings make this space seem vast, inviting comparisons to the Krell technopolis from Forbidden Planet.

Forbidden Planet (1956)
Colossus: The Forbin Project (1976)

Forbin pulls out a remote control and presses something on its surface to illuminate rows and rows of lights. He walks across a drawbridge over a moat. Once on the far side, he uses the remote control to close the massive door, withdraw the bridge and seal the compound.

The remote control is about the size of a smartphone, with a long antenna extending out the top. Etched type across the top reads “COLOSSUS COMPUTER SYSTEMS.” A row of buttons is labeled A–E. Large red capital letters warn DANGER RADIATION above a safety cover. The cover has an arrow pointing right. Another row of five buttons is labeled SLIDING WALLS and numbered 1–5. A final row of three buttons is labeled RAMPS and numbered 1–3.

Forbin flips open the safety cover. He presses the red button underneath, and a blood-red light floods the bottom of the moat and turns blue-white hot, while a theremin-y whistle tells you this is no place a person should go. Forbin flips the cover back into place and walks out the sealed compound to the reporters and colleagues who await him. 

I can’t help but ask one non-tech narrative question: Why is Forbin turning lights on when he is about to abandon the compound? It might be that the illumination is a side-effect of the power systems, but it looks like he’s turning on the lights just before leaving and locking the house. Does he want to fool people into thinking there’s someone home? Maybe it should be going from fully-lit to an eerie, red low-light kinda vibe.

The Remote Control

The layout is really messy. Some rows are crowded and others have way too much space. (Honestly, it looks like the director demanded there be moar buttins make tecc! and forced the prop designer to add the A–E.) The crowding makes it tough to immediately know what labels go with what controls. Are A–E the radiation bits, and the safety cover control sliding walls? Bounding boxes or white space or some alternate layout would make the connections clear.

You might be tempted to put all of the controls in strict chronological order, but the gamma shielding is the most dangerous thing, and having it in the center helps prevent accidental activation, so it belongs there. And otherwise, it is in chronological order.

The labeling is inconsistent. Sure, maybe A–E the five computer systems that comprise Colossus. Sliding walls and ramps are well labeled, but there’s no indication about what it is that causes the dangerous radiation. It should say something like “Gamma shielding: DANGER RADIATION.” It’s tiny, but I also think the little arrow is a bad graphic for showing which way the safety cover flips open. Existing designs show that the industrial design can signal this same information with easier-to-understand affordances. And since this gamma radiation is an immediate threat to life and health, how about foregoing the red lettering in favor of symbols that are more immediately recognizable by non-English speakers and illiterate people. The IAEA hadn’t invented its new sign yet, but the visual concepts were certainly around at the time, so let’s build on that. Also, why doesn’t the door to the compound come with the same radiation warning? Or any warning?

The buttons are a crap choice of control as well. They don’t show what the status of the remotely controlled thing is. So if Charles accidentally presses a button, and, say, raises a sliding wall that’s out of sight, how would he know? Labeled rocker switches help signal the state and would be a better choice.

But really, why would these things be controlled remotely? It be more secure to have two-handed momentary buttons on the walls, which would mean that a person would be there to visually verify that the wall was slid or the ramp retracted or whatever it is national security needed them to be.

There’s also the narrative question about why this remote control doesn’t come up later in the film when Unity is getting out of control. Couldn’t they have used this to open the fortification and go unplug the thing?

So all told, not a great bit of design, for either interaction or narrative, with lots of improvement for both.

Locking yourselves out and throwing away the key

At first glance, it seems weird that there should be interfaces in a compound that is meant to be uninhabited for most of its use. But this is the first launch of a new system, and these interfaces may be there in anticipation of the possibility that they would have to return inside after a failure.  We can apologize these into believability.

But that doesn’t excuse the larger strategic question. Yes, we need defense systems to be secure. But that doesn’t mean sealing the processing and power systems for an untested AI away from all human access. The Control Problem is hard enough without humans actively limiting their own options. Which raises a narrative question: Why wasn’t there a segment of the film where the military is besieging this compound? Did Unity point a nuke at its own crunchy center? If not, siege! If so, well, maybe you can trick it into bombing itself. But I digress.

“And here is where we really screw our ability to recover from a mistake.”

Whether Unity should have had its plug pulled is the big philosophical question this movie does not want to ask, but I’ll save that for the big wrap up at the end.

Trivium remotes

Once a victim is wearing a Trivium Bracelet, any of Orlak’s henchmen can control the wearer’s actions. The victim’s expression is blank, suggesting that their consciousness is either comatose, twilit, or in some sort of locked in state. Their actions are controlled via a handheld remote control.

We see the remote control in use in four places in Las Luchadoras vs El Robot Asesino.

  1. One gets clapped on Dr. Chavez to test it.
  2. One goes on Gemma to demonstrate it.
  3. One is removed from the robot.
  4. One goes on Berthe to transform her to Black Electra.
Continue reading

Jasper’s Music Player

ChildrenofMen-player03

After Jasper tells a white lie to Theo, Miriam, and Kee to get them to escape the advancing gang of Fishes, he returns indoors. To set a mood, he picks up a remote control and presses a button on it while pointing it at a display.

ChildrenofMen-player02

He watches a small transparent square that rests atop some things in a nook. (It’s that decimeter-square, purplish thing on the left of the image, just under the lampshade.) The display initially shows an album queue, with thumbnails of the album covers and two bright words, unreadably small. In response to his button press, the thumbnail for Franco Battiato’s album FLEURs slides from the right to the left. A full song list for the album appears beneath the thumbnail. Then track two, the cover of Ruby Tuesday, begins to play. A small thumbnail to the right of the album cover appears, featuring some white text on a dark background and a cycling, animated border. Theo puts the remote control down, picks up the Quietus box, and walks over to Janice. *sniff*

This small bit of speculative consumer electronics gets around 17 seconds of screen time, but we see enough to consider the design. 

Persistent display

One very nice thing about it is that it is persistently visible. As Marshall McLuhan famously noted, we are simply not equipped with earlids. This means that when music is playing in a space, you can’t really just turn away from it to stop listening. You’ll still hear it. In UX parlance, sound is non-modal.

Yet with digital music players, the visual displays that tell you about what’s being played, or the related interfaces that help you know what you can do with the music are often hidden behind modes. Want to know what that song you can’t stop hearing is? Find your device, wake it up, enter a password, find the app, and even then you may have to root around to find the software to find what you’re looking for.

But a persistent object means that non-modal sound is accompanied by (mostly) non-modal visuals. This little box is always somewhere, glowing, and telling you what’s playing, what just played, and what’s next.

Remote control

Finding the remote is a different problem, of course, and if your household is like my household, it is a thing which seems to want to be lost. To keep that non-modality of sound matched by the controls, it would be better to have the device or the environment know when Jasper is looking at the display, and enable loose gestural or voice controls to control it.

Imagine the scene if he grabs the Quietus box, looks up to the display, and says, “Play…” then pause while he considers his options, and says “…‘Ruby Tuesday’…the Battiato one.” We would have known that his selection has deep personal meaning. If Cuarón wanted to convey that this moment has been planned for a while, Jasper could even have said, “Play her goodbye song.”

Visual layout

The visual design of the display is, like most of the technology, meant to be a peripheral thing, accepting attention but not asking for it. In this sense it works. The text is so small the audience is not tempted to read it. The thumbnails are so small it is only if you already knew the music that it would refresh your memory. But if this was a real product meant to live in the home, I would redesign the display to be usable at the 3–6 meter distance, which would require vastly reducing the number of elements, increasing their size, and perhaps overlaying text on image.

ChildrenofMen-player03

Video Phone Calls

The characters in Johnny Mnemonic make quite a few video phone calls throughout the film, enough to be grouped in their own section on interfaces.

The first thing a modern viewer will note is that only one of the phones resembles a current day handheld mobile. This looks very strange today and it’s hard to imagine why we would ever give up our beloved iPhones and Androids. I’ll just observe that accurately predicting the future is difficult (and not really the point) and move on.

More interesting is the variety of phones used. In films from the 1950s to the 1990s, everyone uses a desk phone with a handset. (For younger readers: that is the piece you picked up and held next to your ear and mouth. There’s probably one in your parents’ house.) The only changes were the gradual replacement of rotary dials by keypads, and some cordless handsets. In 21st century films everyone uses a small sleek handheld box. But in Johnny Mnemonic every phone call uses a different interface.

New Darwin

First is the phone call Johnny makes from the New Darwin hotel.

jm-3-phone-hotel-c-adjusted

As previously discussed, Johnny is lying in bed using a remote control to select numbers on the onscreen keypad. He is facing a large wall mounted TV/display screen, with what looks like a camera at the top. The camera is realistic but unusual: as Chapter 10 of Make It So notes, films very rarely show the cameras used in visual communication. Continue reading

Hotel Remote

The Internet 2021 shot that begins the film ends in a hotel suite, where it wakes up lead character Johnny. This is where we see the first real interface in the film. It’s also where this discussion gets more complicated.

A note on my review strategy

As a 3D graphics enthusiast, I’d be happy just to analyze the cyberspace scenes, but when you write for Sci Fi Interfaces, there is a strict rule that every interface in a film must be subjected to inspection. And there are a lot of interfaces in Johnny Mnemonic. (Curse your exhaustive standards, Chris!)

A purely chronological approach which would spend too much time looking at trees and not enough at the forest. So I’ll be jumping back and forth a bit, starting with the gadgets and interfaces that appear only once, then moving on to the recurring elements, variations on a style or idea that are repeated during the film.

Description

The wakeup call arrives in the hotel room as a voice announcement—a sensible if obvious choice for someone who is asleep—and also as text on a wall screen, giving the date, time, and temperature. The voice is artificial sounding but pleasant rather than grating, letting you know that it’s a computer and not some hotel employee who let himself in. The wall display functions as both a passive television and an interactive computer monitor. Johnny picks up a small remote control to silence the wake up call.

jm-2-check-email-a

This remote is a small black box like most current-day equivalents, but with a glowing red light at one end. At the time of writing blue lights and indicators are popular for consumer electronics, apparently following the preference set by science fiction films and noted in Make It So. Johnny Mnemonic is an outlier in using red lights, as we’ll see more of these as the film progresses. Here the glow might be some kind of infrared or laser beam that sends a signal, or it might simply indicate the right way to orient the control in the hand for the controls to make sense. Continue reading

Scenery display

BttF_096Jennifer is amazed to find a window-sized video display in the future McFly house. When Lorraine arrives at the home, she picks up a remote to change the display. We don’t see it up close, but it looks like she presses a single button to change the scene from a sculpted garden to one of a beach sunset, a city scape, and a windswept mountaintop. It’s a simple interface, though perhaps more work than necessary.

We don’t know how many scenes are available, but having to click one button to cycle through all of them could get very frustrating if there’s more than say, three. Adding a selection ring around the button would allow the display to go from a selected scene to a menu from which the next one might be selected from amongst options.

Is serial presentation a problem in The Circuit?

serial

In the prior post I described the wonky sex teleporter known as The Circuit and began a critique. Today I go deep into a particular issue to finish the critque.

We only see Logan encounter two riders when using The Circuit, but we can presume that there are a lot of people on there. Why does it only show Logan a single choice at a time? If he actually has, say, 12 candidates that are a match, a serial presentation like this puts a significant burden on his memory. Once he gets to #12 and thinks he’s seen enough candidates, was it #3 or #5 he liked best?

The serial presentation also looks like it might make extra work. If he gets to #12 and decides he was most fond of #2, does he have to jump back through 10 people to get there? What does he say to each of them in turn? Does he have to reject them each again? How awkward is that? If not, and he can jump back to #2, what’s the control for that? Does he have to remember what station they were on and retune them in again?

The face-to-face nature of the system also puts a strange social pressure on both the rider and the tuner. In trying to maximize pleasure for the populace, the Übercomputer doesn’t want anyone settling out of politeness, especially if there’s a better combination for each party somewhere. Sure he’s probably practiced at this, but how is Carl supposed to feel after the rejection? Ideally we’d save him from rejection in the first place, but if we can’t do that is there a way to minimize having to look at the guy in the face as he’s twisting the knob to the next channel? Because ouch.

Tableau

Would tableau be better?

These arguments would seem to argue for a tableau layout of available riders, where Logan can pick favorites from among them, select some to get a closer look at, and initiate contact with his favorite candidates in parallel to see the best or first deal he could get. And if you were designing to optimize for individual users, this might be the best design choice.

Maximizing for everyone

But in Dome City, the Übercomputer has a goal to not just maximize pleasure for only the most beautiful. It’s not just a hedonist-dystopia or Battle of the Beauties. It’s more of a socialist-hedonist-dystopia. It wants to maximize pleasure for everyone. How can it systemically encourage that?

LogansRun002

Of course it encourages everyone to try and be as fit and attractive as they can be. Gyms and saunas are everywhere. (Interesting digression: Would a fetish arise for less-fit people?) Citizens even have access to fast and painless cosmetic surgery to try out new appearances. Over and above these tools available to individual citizens, the Übercomputer has a design tool it can use to maximize matches, and it has to do with a weird little social experiment called the 11th Person Game.

The 11th person game

In this admittedly objectifying game, ask a friend to select a doorway and a point in time. From that starting point, they much watch for the next person to pass through the doorway, and decide in a moment whether they would like to marry them or not. (There is a more lascivious version of the game where marriage is not the decision, but I’ll let your imagination fill in that blank.)

When playing, you can’t undo a decision. If you decide yes, you can’t change your mind for someone better who comes along later. Once you say “no,” you’re stuck with that no even if they turned out be your favorite. If another person passes through the doorway while you’re still making up your mind about the prior person, tough luck. The prior person automatically becomes a “no.” The kicker is that if you don’t select someone by the 10th person, you “have” to marry the 11th and others watching you play the game will almost certainly rib you for the forced marriage, especially it’s a terrible match (like a homosexual having to “marry” someone of the opposite sex.)

When people begin to play the 11th person game, they most often have a strategy of finding flaws in people and holding out for a better looking candidate (since that’s pretty much all the information they have to go on in this toy experiment) until time’s up and they find that as of the 11th, they would have been much happier with one of the prior 10.

11thman

Over time, to start “winning” this game, players shift strategies from this flaw-finding and holding out to one of in-the-moment appreciation, of looking for what’s right about a given person and caring much less about the “opportunity” cost of subsequent choices.

Notably, to get the effect, the game depends on, you guessed it, serial presentation of candidates and irrevocable decisions. This is what’s happening in The Circuit. A Green will hop on The Circuit with a mindset of looking to maximize, and after a few nights of winding up alone, feeling like they’re settling, and/or frustrated at lost opportunities, they will slowly shift to one of appreciation. That makes them genuinely happier and moreover, increases the number of matches in the total system. It’s not perfect of course. Logan did reject Carl for whatever reason. But this presentation technique would help maximize pleasure and happiness, which is what the Übercomputer is tasked to do.

Even all the other little unusabilities that go along with it like memory burden, the delay between candidates, and maybe even the social awkwardness, help create a design friction that additionally discourages best-of-all strategies and encourages a shift to appreciation strategies. More people win.

So, serial presentation is not a bug but a feature. Let’s see if we can keep it. Still, given the other massive and unresolvable problems in the design of The Circuit like lousy controls, unilateral control, and a complete lack of preferences, we need a complete rethink of those other parts to make this thing better. In the next post I’ll get into the principles involved and walk through the thinking of a better design. You know, for that coming reboot. (They’re reading and taking notes, right?)

The Circuit

LogansRun073

One of my favorite interfaces in Logan’s Run is one of the worst in the survey. It’s called The Circuit, and it’s a system for teleporting partners for casual sex right into your living room. ZOMGEVERYBODYSIGNUP.

Credit where it’s due: I first explored this interface in Issue 04 of Raymond Cha’s awesome print zine FAQNP in 2012. I’m going to go into even more nerdly depth on some of the topics here, but it was in that publication that I first got riled up about it. If you want to read those thoughts, you’ll need to go find a back issue and you totally should because the whole zine rocks.

Anyway, this interface is such a hot, hot mess that I have to break it up into a couple of posts. This first one is a description and the first part of a critique.

Description

Early in the film, after a hard day of liquefying runners, Logan-6 comes home to his apartment and wants to add a little sex to his evening. He slips into a robe, grabs a remote control, and begins to twist dials on its surface. In response, we hear frequencies swooping to and fro like someone is tuning an AM radio but never quite finding a station. Meanwhile an alcove on one side of his living room displays a blinking, wispy texture of multicolored light. (It bears a passing resemblance to Star Trek TOS teleporters, for those interested in tracing SFX similarities.)

LogansRun064

It takes about 10 seconds of Logan’s tuning, but eventually a figure appears in the lights. It coalesces into a man wearing

  • A lot of gold swag
  • Red velour hip huggers
  • A gold belt buckle that would do the WWE proud
  • A tan worthy of Jersey Shore
  • Nothing else

This fellow is never named in the movie or the credits or the internet, so I’ll just call him Carl-4. Carl likes what he sees in Logan, and so gives him a showy pose and a winsome smile.

LogansRun066

Logan smiles and shakes his head “no,” looks down, and resumes fiddling with his remote control. Carl vanishes quickly in the texture of light. A few seconds of tuning later and Jessica-5 coalesces in the alcove. She looks around a little doe-eyed and dumbfounded, almost as if she stumbled onto the Circuit by accident and is now a little perplexed about how she got here. Nonetheless, she accepts Logan’s extended hand and steps out of the alcove into his apartment where hijinks might have ensued, if it weren’t for her learning he was a Sandman.

Problems

It’s a quick, 50-second scene, meant to wow the audience with futuristic technology, shock and titillate with how casual the sex is in Dome City, and, for purposes of the plot, get the sandman Logan and the revolutionary Jessica in contact for the first time so he can meet her and see her ankh necklace.

I have the distinct impression that this device was first conceived between a pair of roommate movie producers sitting around in their apartment one Saturday in bathrobes, high off their asses, with one of them thumbing through a copy of Penthouse while the other one practiced feathering his hair or whatever they did while they were high in the 70s. The one with the magazine takes a huge hit off his bong and says to the other while blowing out smoke, “Dude. Wouldn’t it be awesome if you could just reach in to this magazine, and pull one of these girls out of here?” The other of course agrees, pauses with his hairbrush midair to think, and then says, “Dude. We’re movie producers. We can make. That. Shit. Happen.” Because really, that’s the only way something this goofball could have come about.

Mismatched Controls

What the hell is Logan tuning? The 1970s were certainly operating with radio metaphors, but it just doesn’t make sense in this context. Is Jessica being broadcast on a channel? Can two tuners tune her in at the same time? Are there multiple copies of Jessica? That makes no sense unless she’s virtual, which we know she’s not, or instantly/infinitely replicable, which isn’t part of this diegesis.

Why would he have to tune at all? Is he actually trying to get something “right” in the system in order to summon the next candidate? What if he gets it wrong? What if he only tunes a partner in 95%? Can he leave her there indefinitely? What if she steps off at 99.5%? Where does that extra mass go? Instant weight loss, sure, but also the possibility of a teleporter lobotomy.

hotpox

Is he dialing the preferences for what he’s interested in at that moment? If so, why does he keep tuning even as someone is appearing? If it’s some kind of live results, like Google’s live search, why are the “travelers” of the circuit summoned before he’s done? It’s premature, and premature is bad in casual sex.

As you can tell, I’ve tried to come up with some apologetic answer, and I just can’t think of any way this control makes sense. It’s a sci-fi interface fail.

Lopsided control

For purposes of the description, let’s call Logan a “tuner,” and Carl and Jessica “travelers.” These terms are derived from the scene, not meant to describe some ideal. Note that Logan gets a remote control, but the travelers don’t. They don’t have any controls. It’s tempting to want to imagine that the interior walls of the alcove have some interface that we can’t see, but really the space is too shallow and they are too far away from its walls for that to make any sense. No, this system privileges the tuners with control, and the travelers are just passive participants.

LogansRun067

Think about this from the traveler’s perspective. Once Jessica hops on, she gets zapped away from the start location, only to appear in stranger-after-strangers homes, where her choices are to

  • Accept an offer from a tuner.
  • Express disinterest in a tuner and get zapped to the next location.
  • Or…what? What if she gets tired of riding the circuit? Is she stuck? Does she have to just walk into the stranger’s apartment and make awkward small talk, explaining that she’s tired, find the front door as the tuner frustratedly keeps tuning to find someone new, and then step out into a hallway in a random point in Dome City and then find her way home? It would be a terrible experience. She’d never do it.
LogansRun074

I spoke with an attendee to the BoingBoing conference about the possibility that this privilege of control might be part of Logan’s job as a Sandman, but we reasoned our way out of that. It’s not mentioned anywhere in the movie, and if riders were simply on a conveyor belt for selection by Sandmen, why is Jessica surprised and flustered to wind up in the apartment of one?

If you’ve studied film theory, you’re probably familiar with a criticism called the male gaze, developed by Laura Mulvey. This interface is lousy with it. If you’re not familar, realize that this was created just to satisfy things from Logan’s perspective, of what would be pleasing for him. No thought at all has been given any of the other participants except as objects to be considered in his whim of instant sex.

When rethinking this, we should consciously redesign the system with less “stoner Penthouse” and more Chatroulette, where at least both participants have control: options to keep going, skip to the next candidate, or bow out at any time.

LoganRoulette

It’s entirely possible of course that this is just a power exchange, with subs as riders and doms as tuners. After all, they don’t have to ride The Circuit for sex. They have places in Dome City like the Love Shop and the gym where they can go to find a partner in other ways. While this dom-sub possibility might propose some interesting challenges, there’s not a lot of corroborating evidence in the film that this is the case.

Preferences

Finally there’s the notion of preferences. Logan rejects Carl, and his expression as he does so is really bothersome. The smile and head shake say less “Thanks, but not a match,” and more of an offensive “Oh, those silly, silly fags.” (I’m ಠ_ಠ at you, Michael York.) I’m sure in the 1970s, the ambiguity of what Logan was thinking was quite useful. It let both the uptight and queer members in the audience imagine the most palatable reason for the rejection. For our purposes, the rejection of Carl raises the question of preferences.

From the vantage of the 2010s, anyone who’s tried their hand at a matchmaking system knows that preferences are a pretty big deal. There are simply too many candidates out there to consider them one by one, and so expressing preferences helps focus your efforts on a smaller set of more-likely hits. These can either be simple, like the one-time Japanese key fob experiment LoveGety, to systems that let the numbers speak for themselves, like OKCupid, to those that profess the ability to do deep psychological profiling that in turn require hours of your time to answer a battery of questions. Knowing how crucial they are, it’s odd that preferences don’t appear to be part of The Circuit. Why not?

No preferences

One possible reason is that the system didn’t have any preferences. In the 1970s, not even “video (tape) dating” had been invented yet, so preferences may not have been on anyone’s mind in a computational sense. Had the designers given it a bit of thought, they would realize that even then people were expressing some preferences by the choice of party or bar they went to, as they could count on a certain type of person being there. Even the way they dressed and carried themselves was expressing something about who they wanted to be and even do that night. But it’s more likely (if less instructive) that preferences were just not a part of the Circuit.

Logan ain’t feeling it

Another interpretation is that Logan’s rejection of Carl is circumstantial. In this interpretation, Logan is omnisexual, and just happens to be not in the mood for a heaping helping of dude that night. Or maybe Logan would have been fine with a guy, just rejecting this particular one, unwilling to face the challenge of unbuckling all that bling amidst the slipperiness of still-drying tanning butter. That only raises the question of scope: Why can’t Logan capture categorical preferences well in advance, and express circumstantial exceptions or additional preferences in the moment? It’s not a requirement, but it sure would help Logan find what he’s looking for with less of the awkwardness and wasted time of face-to-face rejection.

The system pretends it’s a bit janky to influence him

A final interpretation is that the computer knows Logan’s preferences, but ignores them, on purpose, from time to time. It could be a simple attempt to open his mind to new experiences. It could also be an attempt at persuasion. Similar to how accountants for a publically traded company will make a kind-of bad quarter seem really bad so that the next quarter, even if it’s just a little bit good feel great by comparison, presenting Logan with one choice that’s totally wrong (Carl) may increase his appreciation of the next choice (Jessica). This presumes that the computer has an agenda, is smart about making it happen, is in the business of persuasion, and the system has a serial presentation of candidates, and that’s not all a given in this case. But let’s keep that possibility in mind.

Not a problem: Casualness

Just so it’s clear, I’m not getting on any high horse about casual sex. They’ve cured sexually transmitted infections and birth control is the default. Casual sex a given in this diegesis, and as long as it’s between consenting adults, get over it.

Not a problem: Teleportation

Similarly I’m not going to get into the scientific possibility of teleportation. As far as Logan’s Run is concerned, that’s just a part of his world and the science of it just happens. I’m concerned about the interface that allows use of the tech.

There’s one more potential problem, but it’s extensive enough to warrant it’s own post, so come back tomorrow when I’ll talk about presentation strategies for hooking up in Dome City.