Who did it better? Victim card edition.

Let’s cut to the chase. Las Luchadoras is a wholesale rip-off of Cybernauts, from the 1961–1969 British TV series The Avengers, specifically the episode “Return of the Cybernauts” from 1967. Thanks to readers Xavier Mouton-Dubosc @dascritch and Roger Long @evil_potato for drawing my attention to the complete ripoffery.

Dust off your stereoscopes for this one.

Compare freely…

  • Bad robot is silver-faced, wears a black trench coat, does not speak, wears black sunglasses, and a black hat.
  • Bad robot is given instructions via a graphically-designed card inserted into a machine slot.
  • Bad robot smashes through walls to gain access to victims who stand there in horror rather than, say, running from the slow-walking golem.
  • When bad robot kills, it does so with karate chops.
  • Bad human captures scientists and forces them to provide engineering specs to fulfill his evil ambitions.
  • Bad human forces scientists to build a wrist-wearable mind-control device, for use on Team Good. (One’s a bracelet. The other is a watch.) The main target for mind-control is a woman.
  • Bad human has plans to use the mind-controlled person to fight the rest of Team Good.
  • The day is saved (spoiler? I guess?) by pulling the mind-control device from the victim and putting it on the robot, which instead of granting the bad human more control of the robot, causes it to go berserk.

It’s like René Cardona saw “Return of the Cybernauts” on TV, loved it, and thought there is only one thing that could make this better: Lady. Wrestlers. So he added luchadoras and hoped BBC Four wouldn’t notice. He just wanted to make the world better, y’all.

If you think I’m exaggerating, here are a few side by side shots.

I guess we can give credit to Cardona’s selection of a Bolero hat instead of that tired Fedora thing? SciFiFashionChoices.com
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Who did it better? Fingernail-o-matic edition

The Fifth Element

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When in The Fifth Element the Mangalore Aknot calls Zorg to report that the “mission is accomplished,” we get a few seconds of screen time with Zorg’s secretary who receives the call. During this moment, she’s a bit bored, and idly shoves a finger into a small, lipstick-case sized device. When she removes it, the device has colored her fingernail a lovely shade of #81002c.

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The small device is finger-sized, the industrial design feels very much like cosmetics, and its simple design clearly affords inserting a finger. There’s also a little icon on the side that indicates its color. This one device speaks well of what the entire line of products might look like. All told, a simple and lovely interaction in a domain, i.e. cosmetics, that typically doesn’t get a lot of attention in sci-fi.

But what is even more remarkable is that this isn’t the only fingernail interface in the Make It So survey. There is one other, 7 years earlier, and it happens to be used by someone with the exact same job. This other interface comes from the 1990 movie Total Recall.

Total Recall (1990)

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As you can see, this receptionist has an interface for coloring her nails as well, but the interaction is entirely different. This device has something like a a tablet with a connected stylus. It displays 16 color options in a full screen grid. She selects a particular color with the tap of the stylus. Then when she taps the stylus to a nail, the nail wipe-transitions to the new color from the tip to the cuticle.

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This device is cumbersome. It’s not something that could fit into a purse. Does she just leave it on her desk? Doesn’t her supervisor have opinions about that? My sense is that this is something better suited to a salon than an office space.

As a selection and application mechanism, the stylus is a bad choice. It requires quite a bit of precision to tap the tip of the nail. Our old friend Paul Fitts certainly would use something different for his nails. Since the secretary has to have to have some kind of high-tech coating, perhaps similar to electrophoretic ink, why is the stylus necessary at all? Can’t she just tap her fingernails to the color square of her choice? That would disintermediate the interaction and save her the hassle of targeting her nails with that stylus, especially when she has to switch to her off-hand.

The color display poses some other interesting problems as well. It needs to show colors, but why just 16? We don’t see any means of selecting others. Are these just this season’s most popular? Why not offer her any color she likes? Or some means of capturing her current outfit and suggesting colors based on that? Even the layout is problematic. Because of the effect of simultaneous contrast, the perception of a color alters when seen directly adjacent to other colors. These squares should have some sort of neutral border around them to make perception of them more “true.” But why should we burden her with having to imagine what the color will look like? Show her an image of her hand and let her see in advance what the new color will look like on her fingers. Any sort of low-level augmented reality would help her feel less like she’s picking paint for her living room wall.

And the winner is…

Comparing the two, I’d say that The Fifth Element fingernail-o-matic wins out. It’s more personal, more ergonomic, fits into the user’s lifestyle more, feels more fashionable than techy (which that receptionist clearly cares about). Yes, it’s more restricted in choices, but I’d much rather figure out how to augment that little device with a color selector than try to make a stylus and tablet fingernail-o-matic actually work.