St. God’s: Insurance Slot Machine

The other depressing thing besides the FloorMaster that Joe sees as he walks through St. God’s lobby is the insurance slot machines.

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He sees a man with a blank expression and a bleeding head wound above his left eye, who stands a bank of slot machines. The backglass of each has diagonal logos advertising BLAKDIX capsules (n.b. the wallpaper advertises BONERAX), telling players they can play while they wait, and that they can WIN FREE MEDICAL CARE. The reel strips don’t show bells or fruit, but rather, pills. The blood from the head wound shines in the lights.

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This is the future that the GoP and insurance companies want.

Games and games of chance don’t obey standard usability principles. The point of them is that you don’t know if you’ll get what you want. So a regular analysis won’t do. Continue reading

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Kubris

Perhaps the most unusual interface in the film is a game seen when Theo visits his cousin Nigel for a meal and to ask for a favor. Nigel’’s son Alex sits at the table silent and distant, his attention on a strange game that it’s designer, Mark Coleran, tells me is called “Kubris,” a 3D hybrid of Tetris and Rubik’s Cube.

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Alex operates the game by twitching and sliding his fingers in the air. With each twitch a small twang is heard. He suspends his hand a bit above the table to have room. His finger movements are tracked by thin black wires that extend from small plastic discs at his fingertips back to a device worn on his wrist. This device looks like a streamlined digital watch, but where the face of a clock would be are a set of multicolored LEDs arranged in rows.  These LEDs flicker on and off in inscrutable patterns, but clearly showing some state of the game. There is an inset LED block that also displays an increasing score. Continue reading

War game equipment

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The recruits practice their war skills with capture the flag games. Each participant carries visible-laser weapons (color coded to match the team color) to fire at members of the other team, and wears a special vest that detects when it is hit with a laser, flashing briefly with red lights on the front and back and thereafter delivering a debilitating shock to the wearer until the game is over.

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