St. God’s: Unscannable Panic

During Joe’s consultation with Dr. Lexus, all the clues he has been stumbling past finally begin to sink in. When Dr. Lexus asks him to pay the bill, and—thinking Joe is mentally challenged—instructs him to put his tattoo up to the OmniBro payment system, he realizes that Joe has no barcode on his wrist.

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The doctor is absolutely terrified of this. He can barely conceive it. “Why come you don’t have a tattoo?” [sic] “You’re not unscannable, are you‽…You’re unscannable!!” In a panic he reaches out to his treatment panel and smashes the lower-left hand icon, shouting, “UNSCANNABLE!!” This causes a klaxon to sound and red beacon light to blink. Joe realizes he can’t stay and flees.

The panel

Dr. Lexus has a 3×4 mini-panel similar to Biggiez’ intake interface. It gets only a blurry half a second of screen time, but through the annoying power of screengrab, I can see that they’re a subset of the graphics from the intake interface.

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Artists’ janky interpretation

Too bad. It was an opportunity for more hilarity, perhaps something similar to Dr. Lexus’ moronic ramblings. Think buttons for Kick Ass, Sound like a Dick, and Fucked Up. (Serious props to Jason Long for pulling these lines off so hilariously.) But let’s instead talk about mashing buttons.

Avoiding accidental activation

We want to ensure that a doctor only presses this high-cost button deliberately, but it still has to be easy to press. The classic CTRL-ALT-DELETE key chord is an example of deliberateness. It was designed to be very difficult to press accidentally. A gas station shut-off emergency shut off is an example of an emergency button that is easy to find and press.

Dr. Lexus’ panic button is the opposite of this: A high-cost button that looks like and sits adjacent to all these other presumably low-cost buttons, and even sits in one of the easiest-to-hit areas, requiring some of the least precision. The risk of accidental activation seems very high. Don’t do this.

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On the other hand, it’s possible that the keyboard is aware of Dr. Lexus’ emotional state, either from lots of context cues, or the strength of his mashing, or the fact that he’s touching four buttons at once.

Affective input

Smashing is its own kind of input—it’s different than the deliberate key presses of ordinary use. It means that either the user is in some intense emotional state (angry, panicked, or…a joyful toddler, maybe?) or not actually trying to provide input, just manipulating the interface (say, picking up the keyboard to move it.) These are events which designers can consider and design for. A real world example is the mobile version of Google Maps, shake it and it presumes that you are angry and asks you for feedback.

So it’s possible—if you want to give interfaces in the Idiocracy more credit than is justifiable given the idiocracy—that the panel is detecting the fast, hard, mashing of multiple keys, and registering that as a distress call. Long-time readers may recall Zorg mashing his desktop keypad in a panic as he chokes on a cherry pit in The Fifth Element. Perhaps this interface can sit alongside it as a possible opposite.

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Zorg’s desk

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When Zorg begins to choke on a cherry pit, in his panic he pounds a numeric keypad on his desk, clearly hoping that this will contact someone or help him in some way. His clumsy mashing instead causes a number of bizarre things to happen around his office; i.e. the doors lock, a lifejacket inflates (bearing the charming label “HEAD THROUGH HOLE”), a cactus raises and lowers, a Rolodex of photographs appears and spins wildly, a rack begins to shoot plastic wrapped tuxedo shirts into the air, cards spit out of a slot, and a strange piglet-sized, hairless pet with a trunk is roused from its napping place as it raises to the surface of the desk and stares at Zorg helplessly.

In the talk I give about the lines of influence between interfaces in sci-fi and the real world, I cite this as a negative example of affective computing.

If you’re unfamiliar with it, affective computing largely deals with giving computers a sense of emotion or empathy for their users. In this case, of course Zorg doesn’t want to summon his elephantito from its adorable genetically modified slumber. He’s panicking. He wants help. The joke in the scene is largely about how the unfeeling technology on which Zorg relies is of little practical value in a crisis, but we know that a smarter design would have accounted for this case of panicked mashing.

If (a bunch of key chords are pressed rapidly in succession) {summon help}.

Interaction designers should take care to learn from this fictional example that though some scenarios may be rare, they may be dire enough to demand design attention.

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This poor Ouliman Akaptan is named Picasso, designed by Hélène Girard.

For a general analysis, I find the number pad to be the worst choice of input for this system. On the plus side it’s useful for arbitrarily-long combinatorial and chorded input. It’s for this reason the telephone network system adopted this strategy to provide access to any one of its 10,000,000,000 nodes. (And that’s only with a ten digit number.) Fine. If Zorg needs a phone pad for dialing numbers than give him a phone. But for this desk interface, it burdens his long-term memory, forcing him to remember the codes for the things he wants. If he really has only around a dozen or so things to control, give him individual controls that are well grouped, distinguished, labeled, and mapped. Also in taking this tack, someone in his service might have thought to give the vengeful, psychopathic industrialist an actual panic button.