The Fritzes award honors the best interfaces in a full-length motion picture in the past year. Interfaces play a special role in our movie-going experience, and are a craft all their own that does not otherwise receive focused recognition. (Looking at you, Academy.) Awards are given for Best Believable, Best Narrative, and Best Interfaces (overall). Sometimes I like to call out other things I spotted in my survey and offer other awards befitting the trends. This year there are three of these delightful extras.
Best Believable — The Running Man
These movies’ interfaces adhere to solid computer-human-interaction principles and believable interactions. They engage us in the story world by being convincing.




This second adaptation of Stephen King’s novel knocks it out of the park for the plot-central interfaces — the runner cuff and R-Cam box, the hideous sousveillance phone app for “fans,” the service design of the “free-v” show, and the in-home snitch interfaces — and layers on a level of everyday-interface worldbuilding that most action films can’t be bothered with. Videophones with shades of Blade Runner, taxi fare displays, citizen-car self-driving, and network-plane piloting. It’s uncluttered, straightforward, and believable. Hard to do in an intense-action movie, but pulled off. Read more and see the other candidates on its page.
Best Narrative — Elio
These movies’ interfaces blow us away with evocative visuals and the richness of their future vision. They engross us in the story world by being spectacular.




Pixar continues to do what Pixar does best: craft interfaces that feel at once childlike and alien, purposeful and delightful. Elio’s flight control panels, encylopedia, and personal-environmental controls articulate a universe of wonder and spectacle. Read more and see the other candidates on its page.
Best Interfaces — Star Trek: Section 31
The movies nominated for Best Interfaces manage the extraordinary challenge of being believable and helping to paint a picture of the world of the story. They advance the state of the art in telling stories with speculative technology.




Because there is so much to unpack (and maybe a little bit because Star Trek has been victim to the culturally-regressive billionaire media-buyout chopping-block), this year’s winner got a full multi-post breakdown treatment. In turn I reviewed the Mission Briefer, the Phase Pods, Nanokin interfaces, and The Godsend (though that last one had to be panned because come on). Anyway, as the franchise goes into a indeterminate hiatus, let’s toast with our Romulan Ale and say thank you and nice work to its creative teams. Read more and see the other candidate on its intro page.
This year had enough strong work in adjacent territory that I handed out three bonus awards.
Best Comedy-Horror Interface: Bugonia
The beautiful oddity of the singular interface in this film gave me the push I needed to name a trope I’ve been tracking for years: the narrative proxy sequence. The interface itself uses understatement to, you know, destroy all humankind in a single moment, and is hilarious for it.



Best Robots: The Electric State
Netflix’s adaptation of Simon Stålenhag’s illustrated novel delivers the most distinctive, quirky, and worldbuilding robot design of the year. There were three other candidates, so be sure to see them all.



Best Assistant(s): M3gan 2.0
A new award, inspired by the publication of my new book Designing Assistant Technology: AI That Makes People Smarter (Rosenfeld Media, March 2026). The full post walks through how M3gan 2.0 had examples for each of the Five Universal Assists — Perceive, Know, Plan, Perform, Reflect — more than any of the other films I reviewed.



Congratulations to all the nominees and winners. Thank you for helping advance the art and craft of speculative interfaces in cinema.

Is there something utterly fantastic I missed? It’s entirely possible. Let me know in the comments — I’d love to see what you’ve got.