The Memory Doubler

In Beijing, Johnny steps into a hotel lift and pulls a small package out his pocket. He unwraps it to reveal the “Pemex MemDoubler”.

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Johnny extends the cable from the device and plugs it into the implant in his head. The socket glows red once the connection is made.

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Analysis: The jack

The jack looks like an audio plug, and like most audio plugs is round and has no coronal-orientation requirement. It also has a bulbous rather than pointed tip. Both of these are good design, as Johnny can’t see the socket directly and while accidentally poking yourself with a headphone style point is unlikely to be harmful, it would certainly be irritating.

The socket’s glow would be a useful indicator that the thing is working, but Johnny can’t see it! Probably these sockets and jacks are produced and used for other devices as well, as red status lights are common in this world.

There are easier and more convenient fictional brain plug interfaces, such as the neck plugs previously discussed on this website for Ghost In The Shell. But Johnny doesn’t want his implant to be too obvious, so this not so convenient plug may be a deliberate choice. Perhaps he tells inquisitive people that it’s for his Walkman.

Analysis: The device

The product name got a few chuckles from audiences in the 1990s, as the name is similar to a common classic Macintosh extension at the time, the Connectix RAM Doubler. This applied in-memory lossless data compression techniques to allow more or larger programs to run within the existing RAM.

The MemDoubler is apparently a software or firmware updater, modifying Johnny’s implant to use brain tissue twice as efficiently as before. It has voice output, again a slightly artificial sounding but not unpleasant voice. This announces that Johnny’s current capacity is 80 gigabytes. As the update is applied, a glowing progress bar gradually fills until the voice announces the new capacity of 160G.

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(Going from 80G to 160G seems quaint today. But we should remember that the value of a mnemonic courier is secrecy, not quantity.)

Why does the MemDoubler need voice output? For such a simple task, the progress bar and a three digit numeric counter would seem adequate. But if there are complications—which for something wired into the brain might have an all too literal meaning for “fatal error”—a voice announcement would be able to include much more detail about the problem, or even alert bystanders if Johnny is rendered unconscious by the problem. (Given how current software installers operate, Johnny is fortunate that the MemDoubler did not insist on reciting the entire end user license agreement and warranty before the update could start.) Maybe the visual should be the default (to respect his professional need for secrecy), and the voice announcement adopted in an alert mode.

It’s also interesting that Johnny installs this immediately before he needs it, in the lift that is taking him to the hotel room where he will receive the data to be stored. Suppose someone else had been in the lift with him? In this world of routine body implants doubling your memory is probably not a crime, but at the time of writing diabetics will inject themselves in private even though that is harmless and necessary. Perhaps body-connected technology will be common enough in 2021 that public operation is considered normal, just as we have become accustomed to mobile phone conversations being carried out in public.

Krell technology

Morbius is the inheritor of a massive underground complex of technology once belonging to a race known as the Krell. As Morbius explains, ““In times long past, this planet was the home of a mighty and noble race of beings which called themselves the Krell….”

Morbius tours Adams and Doc through the Krell technopolis.

“Ethically as well as technologically, they were a million years ahead of humankind; for in unlocking the mysteries of nature they had conquered even their baser selves… “…seemingly on the threshold of some supreme accomplishment which was to have crowned their entire history, this all but divine race perished in a single night.

““In the centuries since that unexplained catastrophe even their cloud-piercing towers of glass and porcelain and adamantine steel have crumbled back into the soil of Altair, and nothing——absolutely nothing——remains above ground.””

Despite this advancement, unless we ascribe to the Krell some sort of extra sensory perception and control, much of the technology we see has serious design flaws.

Morbius plays half-a-million-year-old Krell music.

The first piece of technology is a Krell recorded-music player, which Morbius keeps on the desk in his study. The small cylindrical device stands upright, bulging slighty around its middle. It is made of a gray metal, with a translucent pink band just below the middle. A hollow button sits on top.

The cylinder rests in a clear plastic base, with small, identical metal slugs sitting upright in recessions evenly spaced around it. To initiate music playback, Morbius picks one of the slugs and inserts it into the hollow of the button. He then depresses the momentary button once. The pink translucent band illuminates, and music begins to flow from unseen speakers around the office.

Modern audiences have a good deal of experience with music players, and so the device raises a great many questions. How does a user know which slug relates to what music? The slugs all look the same so this seems difficult at best. How does a user eject the slug? If by upending the device, one hopes that the cylinder comes free from the base easily, or the other slugs will all fall out as well. It must have impressed audiences to see music contained in such small containers, but otherwise the device is more attractive than usable.

Morbius inputs the combination to open the door.

Many Krell doors are protected by a combination lock. The mechanism stands high enough that Morbius can easily reach out and operate it. Its large circular face has four white triangles printed on its surface at the cardinal points, and other geometric red and yellow markings around the remainder. A four-spoke handle is anchored to a swivel joint at the center of the face. To unlock the door, a user twists the handle such that one of its spokes lines up with the north point, and then angles the handle to touch the spoke to the triangle there, before returning the handle to a neutral angle and twisting to the next position in the combination. When the sequence is complete, the triangles, the tips of the spokes, and a large ring around the face all light up and blink as the two-plane aperture doors slide open.

Even Walter Pigeon has trouble making sense of this awkward device. There appear to be no snap-to affordances for the neutral angle of the handle or the cardinal orientations, leaving the user unsure if each step in the sequence has been received correctly. Additionally, if the combination consists of particular spokes at this one point, why are the spokes undifferentiated? If the combination consists of pointing to different triangles, why are there four spokes instead of one? Is familiarity with some subtle cue part of the security measures?

Morbius shares operation of the Krell encyclopedia.

All of Krell wisdom and knowledge is contained in a device that Morbius shows to Adams and Doc. It consists of an underlit scroll of material sliding beneath a rectangular hole cut in the surface of a table. To illuminate it, Morbius turns one of the two ridged green dials located to the left of the “screen” about 45 degrees clockwise. To move the scroll, Morbius turns the other green dial clockwise as well.

Why is the least frequently used dial, i.e. the power button, closer than the more frequently used button, i.e. the scroll wheel? This requires the reader to be stretched awkwardly. Why is the on-off dial free spinning? There appear to be only two states: lit and unlit. The dial should have two states as well. If the content of the pages is discretely chunked into pages, it would also argue for a click-stop rather than free-spinning dial as well, but we do not get a good look at the scroll contents. One might also question the value of a scroll as the organizing method for a vast body of information, since related bits of information may be distractingly far apart.