Flight Recorder

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Jack flies the airship most of the way to the TET when he decides to listen the recordings of the Odyssey. He presses the play button on the recorder, it makes a beep and an electronic voice says, “Flight recorder playback for the Odyssey mission, 3 May 2017.” Then the playback starts.

First, real flight recorders

Before starting the analysis of the black box in Oblivion I thought it could be helpful to do some research on real-word black boxes. That way I had a reference point, something to compare this to. Oddly enough, there is a lot of information on the internet about the required recording and survival aspects of the device, but not much about means to find it after a crash. Beacons and transmitters are mentioned, but not many requirements to facilitate a person actually spotting it. Anyway, after that research I came up with a list of requirements for the device. It must…

  • Survive extreme temperature, pressure, and water conditions.
  • Record both ship and crew´s data on the flight.
  • Be easy to find in a crash site.
  • Provide quick access to the stored data.

You can think of modern flight recorders as big and tough hard drives that make digital recordings of both ship data and cockpit voice. Most modern commercial jets use a “quick access recorder” that stores data in a removable memory that can be plugged in to a common computer. And some recorders can also have an USB or Ethernet port for quick access, too. But often the device is damaged by the crash, and the full data needs to be accessed with special equipment.

So it’s against these requirements that we can analyze the real-world design of the flight recorder.

And really, this thing is like a Christmas tree of attention getting lights and sounds in comparison.

Great: Commanding attention

I have to give it to them here, they did a really good job. Aside from the normal design patterns for black boxes, the flight recorder in the movie provides other ways to find the device. The flashing white light can be easily spotted in the dark —and also on the day if bright enough. Even more, flashing is one of the most attention-getting signals that there are, neurologically speaking. And it can be instantly associated with an electronic device, while a fixed flight could be taken as a reflection on some debris.

Irregular flashing is even more powerful: A pattern that is semi random (or stochastic in the literature), with some flashes slightly offset from the main pattern. That difference in the flashing is even more attention getting that a regular one. This too would be really helpful in a crash site where you have an important amount of flashes going on as well: police cars, ambulances and fire cars. In that situation, the randomness of the flashing can help in distinguishing the device from the surroundings.

Julia was wandering through the Odyssey´s wreckage when she heard a soft and repeating sound. She pulled out some wreckage to find the flight recorder. These sound signals help her to locate the device more precisely when at close distance, even when it´s covered by debris if the sound is strong enough.

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She takes it out to give it a look, and it´s here when we see the device.

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When Julia finds the recorder, she knows that she and Jack need to carry it back to the Tower to better examine it. And as the recorder is kind of heavy, Julia folds out an small handler and uses it to lift up the recorder.

Great: Even better than a flash memory

The recorder in the movie also provides a way to instantly access the voice recordings of the crew. It uses a display and several buttons in a way that is similar to a music player, and building on a known mental model means that anyone looking for the device is going to be able to use it.

Assistive tools for the emergency mode

The recorder in the movie also seems to have two different modes or settings, an “emergency” mode when it has to be found and another mode to play the recordings. As with real flight recorders, the emergency mode could be activated by internal sensors. These could detect the crash via a sudden and/or significant change in velocity, for example. But it ought to have a manual control of some sort to return to normal mode.

When Julia finds the recorder, the device was beeping and using a light as beacon. It also had two status LEDs turned on and the small display was showing a graph curve in red. In contrast, when Jack is hearing the playbacks, the recorder doesn´t show any of those functions. Both the beeping, the lights, and the small screen display are all turned off, and the graph isn´t showing anymore.

What is that red graph supposed to mean anyway?

It´s not very clear what the purpose of the small screen display is. What is it meant to communicate? Additionally the display is oddly placed next to the controls of the recorder, which implies a mapping that doesn’t really seem logical. But mapping is not the only issue, because when the recorder is actually playing, this display is always off.

Given that It´s only on when Julia finds the recorder and the device is capable of playing the recordings by itself, it might be a way to tell the amount of battery life of the device. Although even then, a graph is something that shows change through time. When you need to know the energy levels at one specific moment, using a common battery indicator, or even a depletion bar would work better.

So maybe the graph is telling us that the device has some way of recharging itself. In that case, the graph could be showing charge and discharge cycles—or energy consumption rates—and by association also telling about some problem with the charging system. Even assuming this is the case, it´s odd that the display is always off during playback so it probably has some control to turn it on and off.

A screen dedicated to sound.

The recorder uses another, bigger display to show a number that indicates some time value, like recording or playback time. The bottom half of the display shows a spectrum analyzer of the recording playing at the moment, but when the recorder is not working this part of the display remains empty. During the movie we see that the recorder plays only sound, i.e. the voice recordings during the mission.

This screen offers some visualization but showing the spectrum analysis of the playback seems like a secondary feature. You know, given that it´s not necessary to actually hear the playback. But the display has a MODE button, so maybe the recorder can also record video to take advantage of the full size of the screen. In that case maybe the crew of the Odyssey just chose to only record audio, be it for privacy or to save storage space for the rest of the mission.

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Jack was already in space and closing in to the Tet. And as he has to maintain his cover until he gets inside the Tet with the bomb, he stops the recording of the Odyssey.

After getting permission to dock in the Tet, Jack the returns to the playback. But the recording suddenly stops when the command module of the Odyssey got inside the Tet, then there´s only static and an—end of recording—message.

After getting permission to dock in the Tet, Jack the returns to the playback. But the recording suddenly stops when the command module of the Odyssey got inside the Tet, then there´s only static and an—end of recording—message.

But again, we never actually see the recorder playing video. And the display has a low resolution, monochrome screen—like some early PDAs. So making sense of any video playing from there would definitely be a challenge.

4 thoughts on “Flight Recorder

  1. Pingback: #scifitimeline today @OblivionMovie Odyssey mission flight recorder playback: accelerating toward the object: springfieldspringfield.co.uk/movie_script.php?movie=oblivion “Flight recorder playback for the Odyssey mission. 3 May, 2017.” … “Increase

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