Section 6 stations a spider tank, hidden under thermoptic camouflage, to guard Project 2501. When Kunasagi confronts the tank, we see a glimpse of the video feed from its creepy, metal, recessed eye. This view is a screen green image, overlaid with two reticles. The larger one with radial ticks shows where the weapon is pointing while the smaller one tracks the target.
I have often used the discrepancy between a weapon- and target-reticle to point out how far behind Hollywood is on the notion of agentive systems in the real world, but for the spider tank it’s very appropriate.The image processing is likely to be much faster than the actuators controlling the tank’s position and orientation. The two reticles illustrate what the tank’s AI is working on. This said, I cannot work out why there is only one weapon reticle when the tank has two barrels that move independently.
When the spider tank expends all of its ammunition, Kunasagi activates her thermoptic camouflage, and the tank begins to search for her. It switches from its protected white camera to a big-lens blue camera. On its processing screen, the targeting reticle disappears, and a smaller reticle appears with concentric, blinking white arcs. As Kunasagi strains to wrench open plating on the tank, her camouflage is compromised, allowing the tank to focus on her (though curiously, not to do anything like try and shake her off or slam her into the wall or something). As its confidence grows, more arcs appear, become thicker, and circle the center, indicating its confidence.
The amount of information on the augmentation layer is arbitrary, since it’s a machine using it and there are certainly other processes going on than what is visualized. If this was for a human user, there might be more or less augmentation necessary, depending on the amount of training they have and the goal awareness of the system. Certainly an actual crosshairs in the weapon reticle would help aim it very precisely.