The Aesculaptor Mark III

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The device with which the cosmetic surgery is conducted is delightfully called the Aesculaptor Mark III. Doc brags that it is “the latest. It’s completely self-contained.

In it, the patient lies flat in a recess on a rounded table, the tilt and orientation of which is computer controlled. Above the table is a metallic sphere with six spidery articulated arms. Some of these house laser scalpels and some of these house healing sprays. The whole mechanism is contained in a cylinder of glass.

To control the system, Doc has a panel made up of unlabeled buttons and dials, a single blue monitor, and another panel displaying a random five-digit number and two levers. One is labeled “ANODYNE” and the other is labeled “KINESIS.”

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When Doc receives a mysterious call (on what may be the earliest wireless telephone in mainstream science fiction,) he receives instructions to murder Logan. To do so he turns off the healing by moving the ANODYNE lever into the lower position.

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So. Yeah. Also just terrible. I mean there’s the plot question. I ordinarily don’t drop into questions of plot, but come on. If Doc wanted to eliminate Logan, wouldn’t he increase the anodyne, so Logan wouldn’t know he was being killed until it was too late? If you wanted to torture him, wouldn’t you put him under a paralytic first, and only then turn off the anodyne? Turning on the KINESIS (moving lasers?) and turning off the anodyne just seem counter to his actual goals. Unless you want to fantheory this so that Doc’s instruction was “make him escape.”

But yes, back to the interface. There’s almost nowhere to start. Undifferentiated controls? Unlabeled controls? No visual hierarchy? Only the device itself and an oscilloscope to monitor the system and the patient’s trending state? Un-safeguarded knife switches for the primary controls? And note that the fail state is in the direction of gravity. If that knife switch gets loose, oops, you’re screwed.

Image of the Therac-25 from http://fauxdurbeyfield.wordpress.com/2011/11/03/therac-25-because-there-isnt-enough-radiation-in-this-world/
Image from http://fauxdurbeyfield.wordpress.com/2011/11/03/therac-25-because-there-isnt-enough-radiation-in-this-world/

Logan’s Run took place long before the lessons of the Therac-25, with its tragic interface and programming problems that resulted in the deaths of several cancer patients, but even audiences in 1976 would not believe that any medical device would have such an easy means of disabling the only aspect of it that keeps it from becoming an abattoir.

“Safety” “engineering” in the land of Metropolis

You know, sometimes you get the inkling that the bad guys just want to fail. Joh, the alleged brains of Metropolis, seemed to take a special delight in having his engineers develop machines that would ultimately doom his precious upper class.

A laborer fails to monitor the temperature of the M-machine.

So you’’re one of those engineers, mopping your brow and staring at whatever the Metropolis version of AutoCAD is, and you have this problem. When the machine gets too hot and close to failing, you need to vent some of that deadly, deadly steam somewhere to buy your guys some time to try and fix things before lots of people die and your civilization comes crashing down. OK. So, where to put that vent? Well, you consider putting it somewhere safe. Nonsense. Let’’s instead turn that pipe this other way, and aim it like a cannon directly at the guys who might fix the problem. Be sure and jot a note at the bottom of your drawing that this will piss a lof of the dead guy’s’ friends off so they’’ll revolt against you.

Machine-Maria disables a safety switch.

But OK, I hear you cry, these things are complicated, and perhaps that steam thing was just an oversight. People get busy and maybe it was rushed into production. How then do you explain the presence of a single, large, and easy-to-pull switch, the sole purpose of which is to immediately overheat and explode the one machine that’’s keeping the working class and their children from being crushed under a wave of water? That’s not a slip-up. Somebody had to put that there, and somebody else had to approve it. Not to name dystopian names, but we’’re looking at you, Joh Fredersen. Maybe that’s the great secret under Metropolis: Joh is the unsung good guy of this tale. The one guy who could mastermind the takedown of the terrible, oligarchical mess, all from the inside, and using his goofy do-gooder son as a pawn.

Rotwang’’s Maschinenmensch (Machine-Man)

Rotwang’s Machine-Man is the most magical technology seen in the film. This is understandable since there the only common precedent available to the audience were stories of golems and imps, soulless and wicked servants out to wreck havoc at their master’s bidding. Despite this imp paradigm, many of the interfaces around the Machine-Man are worthy of note.

Rotwang reveals the Machine-Man.

When Rotwang first reveals the Machine-Man to Joh, he does so with a dramatic yank of a curtain to the side. There sits the automaton, in a throne before a catwalk. In response to the curtain’s opening, the catwalk gradually illuminates. Did the Man-Machine turn the lights on? Was it a “curtain switch?” The movie gives no clues, but the lesson is clear. Light signals power, and the Machine-Man is imbued with a lot of it.

The Machine-Woman awaits Rotwang’s instructions.

The Machine-Man as Joh meets it is entirely machine in appearance. (Beautifully designed by Walter Schulze-Mittendorff. This piece of sci-fi is so iconic and seminal that it warrants its own Wikipedia page.) At Joh’’s instruction, Rotwang gives the Machine-Man the outward likeness of Maria. How he is actually able to accomplishing this is vague, but note that as he twists up the power, more and more bars illuminate at the foot of the table. An early establishment that, as power increases, so does light.

Rotwang powers the transformation table.

This “light = power” theme is reinforced a number of times throughout this sequence.

Some machine glows as Rotwang turns it on.

With a switch the transformation begins.

Rotwang increases the power to the transformation table.

What does the tall tank, the arcing sphere, or the large wafer switch do? We don’’t know. But with the flick of a switch, something glows, and even without any sound to tell us, we know that he’’s summoning a great deal of power for what he’s about to do next.

Machine-Maria devises her saboteur’’s scheme.

Machine-Maria looks nearly identical to the real Maria. But in seeking to make the differences clear to the audience, actress Brigitte Helm needed to supply some kind of uncanny valley a century before the term was invented. Her response, which underscores the “evil twin” nature of Machine-Maria, was to adopt sharp, precise movements, an under-the-brow stare, and asymmetry. These simple cues let us know in a few seconds that she is not human and not to be trusted.

On the pyre, Machine-Maria reverts to her original form.

Machine-Maria’s death also underscores its deeply magical roots. When burning on the pillar, Machine-Maria transforms back to her original, machine-like form for little given reason other than her spell has been somehow broken.